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Are you new to Lemnis Gate?

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Are you looking at this game going,  "Yeah, 
it looks kinda fun,

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but what do you mean it's a 'turn-based FPS'?

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What does it mean to 'disrupt the past' and 
'change the future'?"

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Are you just confused on how time loop games 
work in the first place?

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What I mean.. to be fair, I was too.  BUT!

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I'm going to help you, so let's get started!

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So firstly, I've played this game quite a 
bit

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and it is wicked fun once you start to understand 
it.

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There is a steep, but rather small learning 
curve

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when it comes to just thinking in four dimensions.

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So, in a single match there are ten rounds,

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and let's say that you and I are playing 
against each other.

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So, I go first. I choose one of the many 
operatives.

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I go about, I do my business for 25 seconds, 
 maybe try to pick up some objectives...

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While this is happening, you are watching. 
You're scheming.

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Trying to poke holes in my plan, you're trying 
to get under my skin.

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My 25 seconds are up, now it's your 25 seconds.

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BUT!

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What I just did in my 25 seconds plays out 
right in front of you,

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and this is what it means by 'disrupting 
the past'.

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If I pick up my objective during my turn.. 
well, in *your* turn

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you can kill my person *before* I pick up 
the objective.

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Once your 25 seconds are up, it goes back 
to me, and I can use

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any of the operatives, apart from the one 
I used in the first round.

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And it just goes back and forth, back and 
forth, and essentially, every

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25 seconds is *layered* on top of one another.

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So the first round is only one operative, 
but then every round

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we just keep adding one more each time until 
it is the tenth round

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and it's your turn, and there are nine other 
operatives running around.

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So you can, hopefully, see that it will get 
pretty hectic pretty quickly.

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Have you got there? Great!  Let's add one 
more layer of complexity.

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So this is a shooter game, right? You're 
going to end up dying.

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That's just inevitable. But this game isn't 
like the other games.

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So, when you die, you'll notice it looks 
a little bit different,

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and that's because you went into 'ghost mode', 
and that's fine.

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Just keep playing as if you're alive,  because 
if you're able to prevent that death

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in the future rounds, then everything you 
just did in 'ghost mode'

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um... comes true, shall we say. So you can 
see me playing here –

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I pick up an objective, and then I die.

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But I run back and return the objective anyway.

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Even though I technically don't score, in 
the following rounds,

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when I save him, I *do* return the objective 
and I score.

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Now, look, this is probably *the* most complicated 
part of Lemnis Gate.

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If you're still a little unsure, just drop 
me a comment below, and I'll reply to you.

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Now, you might be thinking, "Whoa, hold on.. 
whoever goes second

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gets the last turn, and in which case, wouldn't 
they just win every time?"

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And you know what? You'd be right!

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Which is why the game is split up into two 
halves.

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So if you end up going first in the first 
half, then you're at a disadvantage,

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but that just means in the second half you'll 
be going second,

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and you'll have the advantage.

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You score points not just by taking the objectives, 
although

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that should be your main focus, because, 
as you can see from the score board,

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objectives are definitely worth the most, 
but you can also get points

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through damage dealt and kills. So although 
you may tie when it comes to the objectives,

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one of you may get more damage or kills, 
which would mean that you win.

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And if you'd like to see a *really* close 
game when it comes down to just 1 point,

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then click at the top here and watch that 
 after this video, it is such a close game!

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But anyway, I digress. So, yes, if you go 
second, you have the advantage,

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but you each go second, so it evens out.

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Now we come to the operatives. The flavour! 
The loose sprinkling on top!

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All of the operatives have a unique weapon 
and ability,

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which can be used multiple times throughout 
each loop.

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Some are faster, some have better damage, 
some have better mobility,

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and it's up to you to decide what operative 
is best for the situation.

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They all feel really good and unique. None 
feel too overpowered

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or anything like that.

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And they're also not too difficult to pick 
up and master.

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So, you have four separate game modes.

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There's "Seek & Destroy". There's "Domination", 
in which,

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instead of holding a point, you damage what 
they call a Particle Accelerator,

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and once you've put enough damage into it, 
you capture it.

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But your opponent can come along and put 
damage into it afterwards,

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and then capture it for themselves.

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You've also got "Retrieve XM", which is kind 
of like Capture the Flag,

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except that there are multiple flags and 
they call these XM, or Exotic Matter.

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So you pick these up and return to your base 
to score.

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And then there is standard deathmatch mode.

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Currently there are eight different maps, 
all of which are specific to a

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certain game mode. Now, the cool thing about 
this is there are lots of

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different match types as well. So you can 
see on the screen now,

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you can do 1v1 turn-based or you can do simultaneously 
as well, so

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you're both playing against each other in 
the same time loop.

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And there's also 2v2, and there's lots of 
variations of this. So there's turn based:

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you can do one where teammates play together, 
or maybe a more interesting one

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where enemies play together. Or simultaneous, 
where *everyone* plays together!

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I hope that I have sufficiently explained 
the time-looping madness of Lemnis Gate.

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And please, if you have any questions, or 
if I wasn't clear enough,

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let me know in the comments below, and I 
will reply to you.

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Feel free to subscribe and check out my other 
content!

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If you'd like to see how each of the operatives 
work and you want some

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hidden tips on how to use all of them, then 
click this video here.

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Otherwise, I'll be seeing you in the Lemnis 
Gate arena! See ya!

